Every build of the engine and the Manager, newest first, with the changes in each one. A new build is released whenever changes reach the engine’s main or ECS branch. Highlights are in the news.
0.1 or 0.2? Both series are released side by side until the ECS engine (0.2) becomes the main one. Scripts are written a little differently in each: see Writing scripts in 0.1 and 0.2, and switch the API reference between them.
v0.1.62-beta Newest
- Fix Linux Beef auto-detection for nested Dev checkouts
27c2949
v0.1.61-beta
- Find BeefBuild in a PATH folder written with ~ or $HOME
6c1bf67
v0.1.60-beta
- Let the user choose the folder Beef is installed in
610809f
v0.1.59-beta
- Linux: set up missing tools from a downloaded engine; find Beef from the user's shell
83b9e20
v0.1.58-beta
- Find a Beef built from source on Linux: IDE/dist/BeefBuild
f2562c6
v0.1.57-beta
- bgfx Vulkan: resolve cube faces one layer at a time; fall back to host memory
25afa14 - Fix newline escapes in native graphics startup diagnostics
ae79cb8 - Use Vulkan by default on Linux and reject bgfx Noop graphics startup
6fa1edc - Decals read depth from sampler 2, not the light probe grid's 12
295bcf1 - Bring the ecs branch's code editor and compile speed-ups to main
547e731
v0.1.52-beta
- Jelly Bounciness works like a Rigidbody's; new objects rest on the surface
e9d87cd
v0.1.51-beta
- Make Bounciness work on jelly soft bodies
b69280c
v0.1.50-beta
- Save and edit List<T> and array fields; dashed lines and tile length
1a75988
v0.1.49-beta
- SteamLobbies: public Steam lobbies as a notice board for server browsers
e15f8f2 - Fix editor freeze after saving scripts and crashes on literal String fields
7b9b614 - Audio.PlayOneShot: optional low-pass for muffled one-shots, played locally only
9f7506d - Voxel objects: Box Size, NetworkSync.ClientCarves, public RemoveAt
230e2ee - Tell the game which tick lag compensation rewound to
d9983aa - Let a material draw as another in a world state
4297788 - Give palette voxel objects one entry per triangle
6654e55 - Add optional palette materials
99ceb2c - Check per-state hits with plain rays
f6d8263 - Let each object keep its own world states
90fb320
v0.1.39-beta
- Add Line Renderer and Trail Renderer components
90744d0
v0.1.38-beta
- Add planar reflections and use them on the Hall floor
6c7a944
v0.1.37-beta
- Sharpen the Hall floor's reflections and leave the flag out of the probes
dd9cfe6
v0.1.36-beta
- Keep the Gallery's spheres and stands out of the reflection probes
3653d2d
v0.1.35-beta
- Add screen reflections for shiny surfaces and use them on the Hall floor
c9c529b
v0.1.34-beta
- Close the seam round the Gallery's Terrain Field
24028cc
v0.1.33-beta
- Put the ground back under the Gallery's Pool Garden
8c041ee
v0.1.32-beta
- Let cut voxels fall and fix digging in the Gallery
6f29232
v0.1.31-beta
v0.1.28-beta
- Stand the Gallery's quarry test view off the pillar's centre line
7dc1d13
v0.1.27-beta
- Fix voxel break-off crash, material cache growth and a probe use-after-free
70f9f4d
v0.1.26-beta
- Add the Voxel Quarry and Terrain Field to the Gallery
78c651c
v0.1.25-beta
- Add the Soft Body Lab to the Gallery and fix its flag
3d6b288
v0.1.24-beta
v0.1.21-beta
- Add host migration, fix script reload and open older projects
935af40
Older releases are on GitHub.
v0.2.9-beta Newest
- Fix Linux Beef auto-detection for nested Dev checkouts
371e115
v0.2.8-beta
- Find BeefBuild in a PATH folder written with ~ or $HOME
92d6c42
v0.2.7-beta
- Let the user choose the folder Beef is installed in
8159947
v0.2.6-beta
- Linux: set up missing tools from a downloaded engine; find Beef from the user's shell
313ec32
v0.2.5-beta
- Find a Beef built from source on Linux: IDE/dist/BeefBuild
340acf8
v0.2.4-beta
- Windows players link dbghelp, which Flecs needs
ce56462
v0.2.3-beta
- Switching a Rigidbody off takes its body out at once
5dcb2cf
v0.2.2-beta
- Run navigation and behaviour trees as ECS systems
f764dbc
v0.2.1-beta
- Windows script reloads compile with the compiler kept loaded
a7dda78
v0.2.0-beta
The first release in this list.
v0.1.21-beta Newest
v0.1.17-beta
- List the last five engine releases in the Manager
fc120cb
v0.1.16-beta
- Detect system and alternate Linux Beef/Python installations before downloading
35c39fd
v0.1.15-beta
- Bundle the engine's canonical shared installer into Windows Manager packages
05f64d5
v0.1.14-beta
- Use Tallow's shared Windows dependency installer in Manager installation tasks
806e3bd
v0.1.13-beta
- Resolve shared Windows installer alongside packaged Manager executable
2d6d553
v0.1.12-beta
- Make available engine selection restore install controls after selecting installed build
b88896a
v0.1.11-beta
- Make Manager Settings toggle and close when choosing an engine
0c99026
v0.1.10-beta
- Fix installed engine release matching and uninstall cleanup
c3e619b
v0.1.9-beta
- Require Beef corlib manifest before accepting managed compiler installation
7150a83
v0.1.8-beta
- Repair missing BeefConfig for previously installed managed toolchains
2dda31b
v0.1.7-beta
- Configure installed Beef compiler to resolve corlib from bundled BeefLibs
a21f73a
v0.1.6-beta
v0.1.4-beta
- Install and verify developer toolchain during engine installation
0be8f00
v0.1.3-beta
- Add preview of legacy Manager releases while preserving 0.1.0 and showcases
6d85141
v0.1.2-beta
The first release in this list.